In true early access style, Nightingale’s PC performance feels like a work in progress

Credit to Nightingale, I’ve been enjoying the early access form of Inflexion’s gaslamp fantasy survival crafter a fair bit more than I did its older stress test build. The UI is cleaner and tighter, and I’ve had more space to explore (and enjoy) the mysterious nooks of its magic ‘n’ moustaches world. There’s potential here, but it’s very much the raw kind, especially when performance needs as much work as it does.

Besides relying on upscalers like DLSS for truly smooth running, Nightingale currently has a serious stuttering problem, and bumping into an ugly graphical artefact or even a hard crash is worryingly common. I’ve pulled together an optimised settings guide (down below) so that you don’t need to drop the visual quality lower than is strictly necessary, but do keep in mind that this is early access with emphasis on the early.

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