PlayStation’s Plan To Use AI To Speed Up Development Started With Spider-Man 2

Sony’s plans to augment its game-development process with AI and machine learning is already underway, the company revealed in its 2024 Company Report. In one example cited in the report, Sony used machine learning to augment the subtitling process for certain languages in Marvel’s Spider-Man 2.

Sony has revealed it used voice-recognition software to automatically synchronize subtitles with their corresponding voice lines in certain languages, dramatically reducing the speed of the subtitling process. Spider-Man 2 launched with text support for 27 languages, with 12 of those also available in fully dubbed audio.

The company said that this use of machine learning, a subset of AI computing, was part of a broader plan to “[deliver] our IP rapidly and at low cost to a broader range of fans.” The segment of the report focuses on technologies that have the potential to improve efficiency in development processes, including AI and machine learning as well as real-time 3D processing, and sensing and capturing technology.

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