Cities: Skylines 2 will simulate layoffs, homelessness and bankruptcies

Paradox has posted a Cities: Skylines 2 developer diary in which it discusses the new game’s rather elaborate-sounding economy simulation. This follows equally knotty breakdowns of the game’s zoning tools, which allow you to mix architectural styles, and its road traffic system, which will hopefully dispense with some of the original Cities: Skylines’ pathfinding issues. In unravelling how individual agents – households, businesses or city services – function within the simulation, the post also touches on the topic of homelessness, a subject the 2014 game left unaddressed.

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