Bethesda weren’t sure if they wanted Dishonored 3, and so we got Deathloop instead

Dishonored was Arkane’s breakout hit, the assassination sandbox that elevated the studio to the top table of immersive sim makers. Its success validated Bethesda’s decision to buy Arkane a couple of years earlier, and left the publisher with a promising new series. But despite critical acclaim, Dishonored 2 failed to bring the series to a wider audience. And after 2017’s standalone expansion, Death Of The Outsider, Bethesda decided to put the series on pause in favour of a shorter, more experimental project – according to Arkane founder Raphaël Colantonio, who spoke to me in an interview about their cancelled project The Crossing.

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