Black Ops 6’s developers are trying to work out how quickly headshots should kill you

There is an absolute carkfest of a headline to be written here involving the words “head” “not” “enough” and “giving”, but I am a journalist of grace and discretion, and will resist. Treyarch, Raven Software and Activision have popped up a note-to-players covering a range of improvements they’re making to Call Of Duty: Black Ops 6 in the aftermath of August’s beta. Specifically, they’re tweaking the damage from bullets to the cranium, while trying to ensure that bullets to the cranium don’t “significantly affect the consistency of time to kill”.

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