Bungie Creative Team Joins PlayStation Studios to Boost Live Service Games

Key Points:

– Bungie Creative Studios team moves to PlayStation Studios to support live service titles.
– Former Bungie senior creative director Bridget O’Neill becomes PlayStation Studios’ senior director of creative.
– Team will build foundation for creative team within PlayStation.
– Collaboration aims to jumpstart development for new live service games.
– Move follows Sony’s $3.6 billion acquisition of Bungie in 2022.

Bungie Creative Team Enhances PlayStation’s Live Service Capabilities

In a significant move, Bungie’s Creative Studios team has joined PlayStation Studios to bolster its live service game development. Led by Bridget O’Neill, now senior director of creative at PlayStation Studios, the team will leverage its expertise to support PlayStation’s live service titles.

Background


Sony acquired Bungie in 2022 for $3.6 billion, making it an independent subsidiary. The move brought Bungie’s expertise in live service games to PlayStation.

Reason for Move

O’Neill emphasized:

“Live service is hard and comes with unique challenges… With PlayStation and Bungie working together, we’ll give a huge jumpstart on development for new games entering the competitive market.”

Recent Developments

In July, Bungie laid off 220 developers (17% of its workforce). Additionally, 155 roles joined Sony Interactive Entertainment, with 75 people forming a new PlayStation studio to work on a Bungie incubation project.

Impact on PlayStation

The Bungie Creative Team’s addition strengthens PlayStation’s live service capabilities, enhancing its competitive edge in the gaming industry.

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