Call of Duty: Black Ops 6 launches later this month, and now Activision has revealed the audio innovations Treyarch has implemented into the game. The publisher claims gameplay audio will be even more dynamic and accurate than ever before. It also includes a new accessibility setting to help people with tinnitus.
Activision says Treyarch’s audio team has greatly enhanced the 3D sound for Call of Duty, allowing players to better sense the location, speed, and direction of nearby activity, which are all crucial elements for audio in a competitive shooter game.
The developer’s goal for Black Ops 6 audio is to create a more “purposeful and directional soundscape” that focuses on the information players need, while reducing the clutter of extraneous noise. More specifically, the team has been focused on distant firing sounds, giving players information on directionality, distance, and threat level so they can more easily identify where their enemy is firing from.