GEARS 5 – COLLECTABLES & COMPONENTS GUIDE
e’re back with our favorite COG Soldiers and the fight to save humanity from the Swarm continues. This guide is intended to help you explore the world and collect not only collectibles containing excellent lore, but components to help level up! Please note, this list is on-going and updated with the latest information we find!
ACT I: Chapters 1 – 4
Chapter 1: Shot in the Dark
WELLNESS ADVISOR POSTER
Make your way through the story. You’ll end up in what looks like a combined living quarters. Head straight, and you’ll see a stall with the door open. You can either Walk up to the door, and collect the poster or head to the right of it, and on the wall you’ll see the poster to collect.
COG TAGS: FALLEN AZURA GEAR
As you continue the story, you’ll run into a part where you will need Dave to open the door. Once the scene and talking finishes, go straight up the small staircase and look to your right. You’ll see a skeleton and some useful ammo pickups. As you pick up the ammo, you’ll also pick up these tags.
CHAIRMAN’S WRISTWATCH
Now once you head up the large staircase, make your first left into a room. Head to the back of that room, and you’ll see a door to your right. On top of the desk to your right will be the watch.
LIGHT MASS MISSILE STRIKE AUTHORIZZATION
Now when you head to the next area, kill everything in the room. As you head to the back of the room, you’ll see a room to your left, and some stairs. Go straight up the stairs and to the back of the room. Sitting on the console is the collectable.
Chapter 2: Diplomacy
NEW ABILITY: FLASH
Chapter 3: This is War
SEDITIOUS LITERATURE
Continue through the mission. You’ll run into a room and see a Swarmak, then a small wave of Swarm. After defeating the baddies, head up the stairs, and you’ll find the Literature on the desk towards the left. Now, turn around and you’ll find two desks pushed up against each other. You will see the component sitting on top of the desk.
STORIED EMBRY STAR
This next collectible is really easy to over-look. From the previous collectible/component you’ll be going into a big fight. Once you’re done with the fire-fight, head to right side of the map, and you’ll see a “Grand staircase”. Head straight up the stairs and continue walking forward until you reach a couple of drawers. There, you will find the Embry Star.
SERAN COLOSSUS (BOOK)
Now, after grabbing the component in the kitchen, head out and clear out the exploding Juvies. Make your way towards the broken down car the Juvies came out of. Look to your left and you’ll see a bookstore. In the center with the statue of children reading, you’ll find the Seran Colossus.
Chapter 4: The Tide Turns
COMPONENT
Now, at the start of Chapter 4 you’ll start on a set of stairs. Look slightly left and you’ll see a “Furniture” Sign. Head in the direction and you’ll see a open doorway to your left. Head in, and the components will be directly in front of you.
NEW ABILITY: STIM
Head towards the fire covered stairs. Look to your right and you’ll see a door that can be kicked down. Once you get through that door, at the end of the room on a bench is Jack’s new Ability.
COMPONENT
Now after receiving the new ability Stim, you’ll want to use it to get past the fire at the top of the stairs. Head straight through to the courtyard and look right. You’ll see a Blooming Wilds sign and below it is a fire blocked doorway. Use Stim again to get past the fire, and you’ll find the component on top of the counter.
MEMO TO BOMAH HOTEL STAFF
As you continue through the mission, you’ll enter the loading dock area for the Grand Bomah Hotel. After breaking the chains on the gate, go down the ramp on your left make your way to the far left garage door. Hop on up and make a left, on the table you will find the memo.
COMPONENT
After collecting the Bomah Hotel Memo, head back out and make your way into the hotel. Before you go through the double doors, turn around and you’ll see a closed garage door. Open the door, and you’ll find a component on the bed of truck.
ACT II: Chapters 1 – 5
Chapter 1: Recruitment Drive
COMPONENT
Continue following Del through the area. When you get to the first “clearing” where the big hanging fish is, stick to the right side and continue running until you see stairs on your right. Go up the stairs and take a right, continue running until you run down a flight of stairs. Once you are at the bottom, you’ll see another component on the floor.
COMPONENT
A few steps further, you’ll see a short skit. Stop walking once the skit is over and slightly look to the left and you will see another component in the distance in a room on the left. See SS for a clue.
COMPONENT
After, head towards the stairs. Go down the right set of stairs and stay straight. Right behind the building, you will find a component on the floor.
COMPONENT
At this point, you’ll be heading back towards the entrance. Remember the second gate that you went through, where the girl is complaining about Lena and how she screwed everyone over? Well, there is a room with a shit ton of weapons and ammo. Make sure you stock up, and before you leave grab the component on the floor in the corner.
COMPONENT
Now, turn around and head to the opposite side of the room. Climb the ladder, and you’ll see a component sitting on top of the console.
Chapter 2: Into the Wild
COMPONENT
While you’re on the frozen lake, head towards the northern portion. Off in the distance you will find a redish barn/boat-house. Head towards it and stop