Ubisoft’s canceled Immortals 2 would have been a Zelda: Wind Waker-like adventure mixed with some Elden Ring

Sounds like Ubisoft’s canceled Immortals 2 would have been a rather interesting game, going by a new report.

Speaking with Axios, two sources familiar with the game’s development stated the game would have been rather large and set on a fictionalized version of the Polynesian archipelago, something previously rumored. The game was in development at Ubisoft’s Quebec studio, which brought in Polynesian consultants for the project.

Codenamed Oxygen, Immortals 2 development had such scope that development time was taking longer than hoped, and adding to the timeline was the fact revisions were being made to the Assassin’s Creed engine, plus it was a small team to start with. In addition, Ubisoft wanted to focus most of its resources on Assassin’s Creed Red, and with that, you have your answer as to why the game was axed.

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