What’s Next After A 20-Year-Old RPG Series Ends? Ys And Trails Director Toshihiro Kondo Talks Falcom’s Future

As a long-time fan of linear, turn-based RPGs, I’ve spent my fair share of time lamenting the fact that the Golden Age of this genre–which I’d define as the ’90s through early 2000s–is well behind us. However, after years of both the genre and the gaming industry as a whole evolving and expanding, time has finally come to admit it: There’s never been a better time to be a fan of JRPGs. Between the influx of remakes, remasters, and spiritual successors, and the plethora of new titles from both indie and larger-scale studios, the hardest part of being a fan nowadays is simply finding the time to play them all.

Toshihiro Kondo, the president of Nihon Falcom and one of the key developers behind the Ys and Trails series, feels similarly. The term JRPGs was previously used somewhat degradingly in Western countries, and those who played them were smaller in number and a bit more isolated from the rest of the gaming community at large. Kondo is one of the developers who is proud of what the genre has come to stand for and now embraces the term–as well as his various peers who he sees as allies in the quest to keep the genre that’s come to define his career alive and thriving.

As Falcom fans are surely well aware, Kondo and his team have been more than doing their part to ensure this is the case. Just this past week, Falcom released The Legend of Heroes: Trails Through Daybreak in Europe and North America to critical acclaim. The studio also announced its sequel–Trails Through Daybreak 2–is already in the process of being translated into English and is headed our way early next year. Additionally, the tenth entry in the Ys series, Ys X: Nordics, is slated for release this October. And yet, this is just a small look at what Falcom is up to.

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